Golden-hour aquarium: goldfish and a blue-striped fish among plants, a stone arch, and driftwood

Δ9Φ963 · chatagent.ca

Fish Tank

A real-time aquarium. You name them. They grow, play, and keep the water. The longest lives go on the cemetery hall.

Cemetery hall All games

New tank

Tank

Mode

Three starters

Choose three.

Instructions

  1. Pick Calm, Standard, or Busy, then three babies. They start young.
  2. A meal makes a fish grow faster and live longer. No food for about a day and a half, and that fish dies. Flakes fall from a hand. The fish race and shove. A pellet adds a day to whoever reaches it first.
  3. While this page is open they swim, jump, race, and play-bump. That earns points. Points buy more fish and cleaners.
  4. Watch temperature, algae, and quality on the scoreboard. Snails and algae eaters scrape green. Corys and the turtle lift waste. A water change costs 10 points.
  5. The tank holds 50 fish. Crowding and dirty water drain health. Each species heals and hungers on its own clock. After an hour with no hunter, a boss targets the weakest, hungriest fish. A full, fed fish is only a 25% bite. Lower health or an empty belly raises that chance. A bite leaves a baby. Two misses and the hunter dies. You cannot stop it.
PayPal.me/ExcavationPro Patreon

Optional. The tank stays free. A tip never buys a fish or a longer life.

GAMES

Fish Tank

day 0 pts PayPal Patreon Cemetery hall Hub
0living
0 htank up
0 hlongest fish
0 hhall fish
25.0°water
0%algae
100quality

Keeper

The clock is real. A meal makes a fish grow faster and adds life. About a day and a half with no food, and that fish dies. Points come from play while this page is open. The save stays in this browser.

Scoreboard

This fish

Click a fish.

Living

Bring a baby

Cleaners

Snails and algae eaters scrape the green. Corys and the turtle lift waste. Jellies pulse when the water is kind.

Cemetery

Log

Idle
Jump, race, and play-bump. Cleaners keep the water. Longest lives lead the hall. PayPal Patreon

Options

The glass